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boomerang project
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- Boomerang project
- -First time working with blue prints in Unreal 5.1
- -Took samples of things from tutorials to make something I wanted
- -First time using animation trees for Unreal(very similar to Unity)
- -Learned about correct ways to define things in blueprint and call them
- Alecat
- -Took everything I learn from the Unreal class I took and made a passion project for the final
- -First time using Unreal UI systems
- -Made the 3d model of the janky sword using maya
- -Learned how to add 3d models into Unreal correctly with materials and all
- -First time using mixamo animations and auto attaching them to the 3d character model
- -Used VFX for when the player hits the pseudo slime cylinder
- -Used Unreal's landscape tool to made the environment
- -Made my very passionate combat system which included
- a light attack, heavy attack, air light attack, and air heavy attack to simulate "Devil May Cry"